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Several warriors getting ready to fight some skeletal enemies
DesignHow a theme of 'a road trip from hell' would shape Darkest Dungeon IIHow a theme of 'a road trip from hell' would shape Darkest Dungeon II
Developer Chris Bourassa talks about the need to do something new with the sequel to Darkest Dungeon, and how a road trip feel (and a switch to a 3D style) brought fresh life to the franchise.
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